You can see some main UI functions
Last updated 3 years ago
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Draw the base menu
The icon must be the key of the material in the AAS.Materials table
Types
Arguments
Descriptions
Optional
title
The title of the frame
❌
info
If the player information should be drawn
sizeX
The width of right gradient
icon
The menu icon
After call this function, you can get the menu with the accessoriesFrame variable
Example:
AAS.BaseMenu(AAS.Language[AAS.Lang]["welcomeText"], true, 200, "house")
Output: